AI Insights · Timothy · July 2022
Top 5 Roguelike Games on Android in Brazil, Q2 2022
Explore the performance of the top 5 roguelike games on the Android platform in Brazil during Q2 2022, including download trends, revenue, and active user data.
In Q2 2022, the top 5 roguelike games on the Android platform in Brazil showed varied performance in terms of downloads, revenue, and active user metrics. Here’s a closer look at how these games fared, based on data from Sensor Tower.
Diablo Immortal by Blizzard Entertainment, Inc. saw its weekly revenue peak at approximately $113K in the first week of June. Weekly downloads started strong with around 802K at the end of May but dropped to about 51K by the end of June. The game’s active users decreased significantly from 601K in early June to roughly 201K by the end of the month.
RAID: Shadow Legends from Plarium Global Ltd maintained a steady revenue stream, peaking at around $14.9K at the end of May. Weekly downloads showed a declining trend, starting with about 24.4K in early June and falling to approximately 15.4K by the end of the month. Active users also saw a gradual decline from around 42.4K in early June to about 35.8K by the end of June.
Soul Knight by ChillyRoom experienced consistent weekly revenue, hovering around $1K throughout Q2. Downloads fluctuated, reaching a high of about 23.3K at the end of June. The game’s active users saw a decrease from around 386K at the end of March to approximately 286K by the end of June.
TailedDemonSlayer - Idle RPG from CookApps showed a significant dip in revenue, starting at around $4K at the end of March and dropping to approximately $1K by the end of June. Weekly downloads also declined, from about 24.1K in late March to around 1.1K by the end of June. Active users decreased from 46.3K at the end of March to about 14.2K by the end of June.
ONE PIECE TREASURE CRUISE-RPG by Bandai Namco Entertainment Inc. saw a revenue peak of around $4.3K in mid-May. Weekly downloads varied, peaking at around 9.6K in late May and stabilizing at approximately 8.3K by the end of June. Active users showed an upward trend, increasing from about 17.4K at the end of March to around 24.3K by the end of June.
For more detailed insights and trends, visit Sensor Tower.